diff options
Diffstat (limited to 'lib/greenlet/platform/switch_sparc_sun_gcc.h')
-rw-r--r-- | lib/greenlet/platform/switch_sparc_sun_gcc.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/lib/greenlet/platform/switch_sparc_sun_gcc.h b/lib/greenlet/platform/switch_sparc_sun_gcc.h new file mode 100644 index 0000000..652b57f --- /dev/null +++ b/lib/greenlet/platform/switch_sparc_sun_gcc.h @@ -0,0 +1,92 @@ +/* + * this is the internal transfer function. + * + * HISTORY + * 16-May-15 Alexey Borzenkov <snaury@gmail.com> + * Move stack spilling code inside save/restore functions + * 30-Aug-13 Floris Bruynooghe <flub@devork.be> + Clean the register windows again before returning. + This does not clobber the PIC register as it leaves + the current window intact and is required for multi- + threaded code to work correctly. + * 08-Mar-11 Floris Bruynooghe <flub@devork.be> + * No need to set return value register explicitly + * before the stack and framepointer are adjusted + * as none of the other registers are influenced by + * this. Also don't needlessly clean the windows + * ('ta %0" :: "i" (ST_CLEAN_WINDOWS)') as that + * clobbers the gcc PIC register (%l7). + * 24-Nov-02 Christian Tismer <tismer@tismer.com> + * needed to add another magic constant to insure + * that f in slp_eval_frame(PyFrameObject *f) + * STACK_REFPLUS will probably be 1 in most cases. + * gets included into the saved stack area. + * 17-Sep-02 Christian Tismer <tismer@tismer.com> + * after virtualizing stack save/restore, the + * stack size shrunk a bit. Needed to introduce + * an adjustment STACK_MAGIC per platform. + * 15-Sep-02 Gerd Woetzel <gerd.woetzel@GMD.DE> + * added support for SunOS sparc with gcc + */ + +#define STACK_REFPLUS 1 + +#ifdef SLP_EVAL + + +#define STACK_MAGIC 0 + + +#if defined(__sparcv9) +#define SLP_FLUSHW __asm__ volatile ("flushw") +#else +#define SLP_FLUSHW __asm__ volatile ("ta 3") /* ST_FLUSH_WINDOWS */ +#endif + +/* On sparc we need to spill register windows inside save/restore functions */ +#define SLP_BEFORE_SAVE_STATE() SLP_FLUSHW +#define SLP_BEFORE_RESTORE_STATE() SLP_FLUSHW + + +static int +slp_switch(void) +{ + register int err; + register int *stackref, stsizediff; + + /* Put current stack pointer into stackref. + * Register spilling is done in save/restore. + */ + __asm__ volatile ("mov %%sp, %0" : "=r" (stackref)); + + { + /* Thou shalt put SLP_SAVE_STATE into a local block */ + /* Copy the current stack onto the heap */ + SLP_SAVE_STATE(stackref, stsizediff); + + /* Increment stack and frame pointer by stsizediff */ + __asm__ volatile ( + "add %0, %%sp, %%sp\n\t" + "add %0, %%fp, %%fp" + : : "r" (stsizediff)); + + /* Copy new stack from it's save store on the heap */ + SLP_RESTORE_STATE(); + + __asm__ volatile ("mov %1, %0" : "=r" (err) : "i" (0)); + return err; + } +} + +#endif + +/* + * further self-processing support + */ + +/* + * if you want to add self-inspection tools, place them + * here. See the x86_msvc for the necessary defines. + * These features are highly experimental und not + * essential yet. + */ |