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+/*
+ * this is the internal transfer function.
+ *
+ * HISTORY
+ * 16-May-15 Alexey Borzenkov <snaury@gmail.com>
+ * Move stack spilling code inside save/restore functions
+ * 30-Aug-13 Floris Bruynooghe <flub@devork.be>
+ Clean the register windows again before returning.
+ This does not clobber the PIC register as it leaves
+ the current window intact and is required for multi-
+ threaded code to work correctly.
+ * 08-Mar-11 Floris Bruynooghe <flub@devork.be>
+ * No need to set return value register explicitly
+ * before the stack and framepointer are adjusted
+ * as none of the other registers are influenced by
+ * this. Also don't needlessly clean the windows
+ * ('ta %0" :: "i" (ST_CLEAN_WINDOWS)') as that
+ * clobbers the gcc PIC register (%l7).
+ * 24-Nov-02 Christian Tismer <tismer@tismer.com>
+ * needed to add another magic constant to insure
+ * that f in slp_eval_frame(PyFrameObject *f)
+ * STACK_REFPLUS will probably be 1 in most cases.
+ * gets included into the saved stack area.
+ * 17-Sep-02 Christian Tismer <tismer@tismer.com>
+ * after virtualizing stack save/restore, the
+ * stack size shrunk a bit. Needed to introduce
+ * an adjustment STACK_MAGIC per platform.
+ * 15-Sep-02 Gerd Woetzel <gerd.woetzel@GMD.DE>
+ * added support for SunOS sparc with gcc
+ */
+
+#define STACK_REFPLUS 1
+
+#ifdef SLP_EVAL
+
+
+#define STACK_MAGIC 0
+
+
+#if defined(__sparcv9)
+#define SLP_FLUSHW __asm__ volatile ("flushw")
+#else
+#define SLP_FLUSHW __asm__ volatile ("ta 3") /* ST_FLUSH_WINDOWS */
+#endif
+
+/* On sparc we need to spill register windows inside save/restore functions */
+#define SLP_BEFORE_SAVE_STATE() SLP_FLUSHW
+#define SLP_BEFORE_RESTORE_STATE() SLP_FLUSHW
+
+
+static int
+slp_switch(void)
+{
+ register int err;
+ register int *stackref, stsizediff;
+
+ /* Put current stack pointer into stackref.
+ * Register spilling is done in save/restore.
+ */
+ __asm__ volatile ("mov %%sp, %0" : "=r" (stackref));
+
+ {
+ /* Thou shalt put SLP_SAVE_STATE into a local block */
+ /* Copy the current stack onto the heap */
+ SLP_SAVE_STATE(stackref, stsizediff);
+
+ /* Increment stack and frame pointer by stsizediff */
+ __asm__ volatile (
+ "add %0, %%sp, %%sp\n\t"
+ "add %0, %%fp, %%fp"
+ : : "r" (stsizediff));
+
+ /* Copy new stack from it's save store on the heap */
+ SLP_RESTORE_STATE();
+
+ __asm__ volatile ("mov %1, %0" : "=r" (err) : "i" (0));
+ return err;
+ }
+}
+
+#endif
+
+/*
+ * further self-processing support
+ */
+
+/*
+ * if you want to add self-inspection tools, place them
+ * here. See the x86_msvc for the necessary defines.
+ * These features are highly experimental und not
+ * essential yet.
+ */